COMPANY · MANIFESTO

We have built
our entire culture
around scrolling.

This is a longer document than a website usually has. It’s also the one we’d most like you to read. If you only have a minute, read the first paragraph and the last one.

The most common physical gesture of the twenty-first century is a thumb dragging upward across a piece of glass. It is what we do in waiting rooms, on toilets, between bites of dinner, in the first minute of waking and the last minute of falling asleep. We do it more than we kiss. We do it more than we eat. Our hands have learned a new motion, and the new motion is asking us a question we cannot quite hear over the sound of it: what are we looking for, exactly?

The problem is not the phone.

It would be neat if the problem were the phone. We could put the phone in a basket and feel better about ourselves. But the phone is not the problem. The phone is a glass rectangle with a battery and some sensors. What goes on the phone is the problem, and what goes on the phone is mostly the work of about fifteen people at four companies who decided, sometime between 2007 and 2013, that the way to make a lot of money was to make a thing you could not stop using.

They were right. They did make a lot of money. They also created the most efficient anxiety distribution system in human history. We say this without contempt — we’ve worked at those companies, we have friends there still, and many of them are good people who have done what they were paid to do. The incentives were the incentives. The incentives were terrible.

Here is what those incentives produced: a feed that never ends. A metric — the like — that you can give but cannot eat. A follower count that climbs but does not feed you back. A culture of comparison so total that even the people who built it now hide their own children from it.

What we believe.

We believe a social network can be small without being lonely.

We believe a daily limit is a gift to the user, not a punishment.

We believe that the most reliable measure of a platform’s value is how its longest-tenured users describe their relationship with it. Most platforms’ longest-tenured users describe their relationship with it as I can’t quit. Ours, we hope, will describe theirs as this is the part of my day I look forward to.

We believe that publicly visible engagement metrics — likes, views, shares, follower counts — are the single most poisonous design pattern in consumer software, and that removing them is not a sacrifice but the entire game.

We believe that the friend you call once a week matters more than the influencer you watch every day. We have designed accordingly.

We believe in defaults. The hardest, most consequential design choice is what happens before anyone touches anything. We have spent more time on defaults than on any other feature.

We believe in being small. We do not want a billion users. We want a few million people who use the app once a day, feel better for it, and tell two friends.

The goal is not engagement. The goal is presence — yours, with the people you care about, with the day you’re actually in.

What we won’t do.

We will not introduce infinite scroll, regardless of what the growth chart looks like.

We will not surface public engagement metrics. Likes will remain private to the recipient. Views, plays, and shares will remain visible only to the author.

We will not sell user data. We will not run third-party advertising. We will not allow third-party trackers, pixels, or fingerprinting tools to load anywhere on our platform.

We will not use dark patterns to retain you. The cancel-Moment+ button will be two taps from settings, forever. The delete-account button will work in one business day.

We will not use addiction-design tactics — variable rewards, infinite refresh, autoplay, snooze-then-buzz notifications, the gambling-machine vocabulary of “streaks” and “levels” and “achievements.”

We will not optimise for daily active users above all else. We track DAU; we do not let it drive product decisions.

We will not, under any circumstance, allow generative AI to populate or simulate human moments inside the feed. The whole point is that what you see was made by a person you can write back to.

A daily ritual.

The app is small. You open it once. You see today’s prompt — something gentle, like “a texture” or “something you almost missed.” You make one thing — a thirty-second video, a one-minute audio clip, a single photo — and post it, or you don’t. You look at your inner circle’s moments. You leave a few small marks of appreciation. You read a couple of comments. You close the app.

That’s it. That’s the loop. It takes seven minutes on a slow day and three on a fast one. It is structurally incapable of becoming an hour. We know, because we tried to engineer it that way and failed; we then engineered it the opposite way, on purpose.

To the people who use it.

If you join us, here is what we owe you. We owe you a product that doesn’t exploit you. We owe you safety features that work, with humans behind them. We owe you the right to your data and your moments, completely and without friction. We owe you honesty when we mess up — not the corporate kind, the actual kind. We owe you a price that is small enough to not matter much, and a free tier that is good enough to use forever.

What we ask in return is patience. This is a small company. We will be slow sometimes. We will make mistakes. We will sometimes prefer doing the right thing for our staff over the rapid thing for the platform. We hope that on balance, you find this acceptable.

To the rest of the industry.

We are not trying to take down anyone. The market is large enough for several models of social network to exist; ours is one. We hope a few others come along. We will cheer for them quietly from Hamilton, and occasionally publicly when they do something brave.

To you, reading this.

If any of this resonates — if you have looked up from your phone at the end of a long doom-scroll and thought this isn’t what I want my life to be — please consider joining the waitlist. We will open to everyone in June 2026.

The most ordinary version of a good life is the one where, at the end of an unremarkable Tuesday, you can list three things that actually happened to you that day. We’d like to help with the listing.

Written collectively in spring 2026, in a textile mill in Hamilton, Ontario.
We expect to revise this from time to time, but the spirit will not change.

Join the waitlist →